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The Games Machine 83
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Team Alligator
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TeamAlligator
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formatn.dat
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Text File
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1999-11-22
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2KB
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139 lines
SIMISA@@@@@@@@@@JINX0s0t0_____
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(
NOTES:-
TA_Number is the number of formations that are detailed in this file.
Each set of formation data consists of the formation name and 12 rows (one for each heli in
formation, the maximum number of helis in a formation being twelve) of 2 columns of data.
First column is distance from formation origin in metres,
second column is angle about origin in degrees.
*****************************************************************************************
NB. I haven't put sensible numbers in this yet. Remove this note when this has been done.
*****************************************************************************************
)
TA_Number ( 7 )
TA_Formation
(
Transit
0 0
55 116
134 -111
106 -135
176 98
134 111
180 -90
160 90
160 -90
200 90
200 -90
240 90
)
TA_Formation
(
Overwatch
0 0
55 -116
55 116
110 116
158 108
213 110
60 -90
80 90
80 -90
100 90
100 -90
120 90
)
TA_Formation
(
Circle
0 0
100 180
56 -117
56 117
90 -153
90 153
180 -90
160 90
160 -90
200 90
200 -90
240 90
)
TA_Formation
(
Overwatch2
0 0
56 -117
50 180
70 135
103 -166
103 166
180 -90
160 90
160 -90
200 90
200 -90
240 90
)
TA_Formation
(
TightLine
0 0
35 -135
50 180
79 -161
100 180
127 -168
180 -90
160 90
160 -90
200 90
200 -90
240 90
)
TA_Formation
(
Line2
15 90
15 -90
45 90
45 -90
75 90
75 -90
105 90
105 -90
135 90
135 -90
165 90
165 -90
)
TA_Formation
(
OpenSweep
0 0
70 -135
103 -104
75 180
70 135
103 104
180 -90
160 90
160 -90
200 90
200 -90
240 90
)